Tekken 7, more than any PC fighting game in memory, lets you deliberately hamstring its visuals, to a severe degree, to get its engine humming at a consistent frame rate. Meanwhile, if you're looking for a sexier Tekken 7 experience, you can expect to rock a consistent 60fps with all visual settings maxed out on a wide variety of PCs. Our lowest-specced tester, Ars' Aurich Lawson, has tested Tekken 7 on an i5 3.5GHz machine, equipped with 8GB of RAM and a GTX 970 running at stock speeds. He reports a locked 60fps refresh with the game running at full 1080p resolution. We're not sure how much overhead his system has, but based on my Surface Pro 4 test, I reckon that anybody with a 120Hz or 144Hz monitor can play with settings and squeeze quite a few frames. The best feature in this regard is the game's "rendering scale" option, which drops the game's rendered pixel count and lets the visual engine fill in the blanks. Use this, along with the PC version's "dynamic adjustment" option, to trade detail for frames and consistency. Whether you're playing on PC or console, you can look forward to one of the better Unreal Engine 4 implementations in recent memory. In addition to ridiculously scalable performance, the game also finds a pretty incredible balance between diametrically opposed rendering priorities: making your fighters easily visible, and making them look gorgeously lit. Tekken, like other fighting series, flattens and emphasizes its front-and-center fighters in terms of colors and shading.
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